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Graph drawing is an area of mathematics and computer science combining methods from geometric graph theory and information visualization to derive two-dimensional depictions of graphs arising from applications such as social network analysis, cartography, linguistics, and bioinformatics.
The web-based Snap! and older desktop-based BYOB were both developed by Jens Mönig for Windows, OS X and Linux [3] with design ideas and documentation provided by Brian Harvey [4] from University of California, Berkeley and have been used to teach "The Beauty and Joy of Computing" introductory course in computer science (CS) for non-CS-major ...
A web browser (commonly referred to as a browser) is a software user agent for accessing information on the World Wide Web. To connect to a website's server and display its pages, a user needs to have a web browser program. This is the program that the user runs to download, format, and display a web page on the user's computer.
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Originally technical drawings were made by hand, but with the rise of advanced computer graphics the drawing board has been replaced by computer-aided design (CAD). CAD-drawings and models have several advantages over hand-made drawings such as the possibility of 3-D modeling, rapid prototyping, and simulation. 3D product visualization promises ...
By 2020, an estimated 4.9 billion people had used a browser. [1] The most-used browser is Google Chrome, with a 67% global market share on all devices, followed by Safari with 18%. [2] A web browser is not the same thing as a search engine, though the two are often confused. [3] [4] A search engine is a website that provides links to other ...
Kid Pix is a bitmap drawing program designed for children. Originally created by Craig Hickman, it was first released for the Macintosh in 1989 and subsequently published in 1991 by Broderbund . Hickman was inspired to create Kid Pix after watching his son Ben struggle with MacPaint , and thus the main idea behind its development was to create ...
In computer science and visualization, a canvas is a container that holds various drawing elements (lines, shapes, text, frames containing others elements, etc.). It takes its name from the canvas used in visual arts.