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  2. Portuguese pavement - Wikipedia

    en.wikipedia.org/wiki/Portuguese_pavement

    Portuguese pavement: image of the seal of the University of Coimbra, in Portugal, featuring Wisdom. Portuguese pavement, known in Portuguese as calçada portuguesa or simply calçada (or pedra portuguesa in Brazil), is a traditional-style pavement used for many pedestrian areas in Portugal.

  3. Tantrix - Wikipedia

    en.wikipedia.org/wiki/Tantrix

    Each draws one tile from the bag, and the person who draws the highest number goes first. Playing Tantrix. Each player then takes five more tiles from the bag, and places all six tiles face up in front of them. The first person plays one tile, usually with their colour on it. Play then rotates clockwise. After playing a tile, each player takes ...

  4. Palago - Wikipedia

    en.wikipedia.org/wiki/Palago

    Palago is a creative art puzzle/game designed by Cameron Browne. A Palago set contains 48 identical regular hexagonal tiles which can be used for a series of puzzles, a strategic two-player game and a co-operative multi-player game called Palagonia which was co-designed with Mike McManaway, the inventor of Tantrix.

  5. Iconic Rochester candy store gets new owners and an entirely ...

    www.aol.com/iconic-rochester-candy-store-gets...

    There are nods to history, including tin ceiling tiles over the cashier stations and black-and-white hexagon-tiled floors that at the store’s center spell out “Est. 1946.” ...

  6. Hexagonal tiling - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_tiling

    In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t {3,6} (as a truncated triangular tiling).

  7. Penrose tiling - Wikipedia

    en.wikipedia.org/wiki/Penrose_tiling

    One approach is to color the vertices (with two colors, e.g., black and white) and require that adjacent tiles have matching vertices. [32] Another is to use a pattern of circular arcs (as shown above left in green and red) to constrain the placement of tiles: when two tiles share an edge in a tiling, the patterns must match at these edges.

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