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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some definite differences between the languages.

  3. Intersection type - Wikipedia

    en.wikipedia.org/wiki/Intersection_type

    Intersection types are useful for describing overloaded functions. [2] For example, if number => number is the type of function taking a number as an argument and returning a number, and string => string is the type of function taking a string as an argument and returning a string, then the intersection of these two types can be used to ...

  4. Interval scheduling - Wikipedia

    en.wikipedia.org/wiki/Interval_scheduling

    An interval scheduling problem can be described by an intersection graph, where each vertex is an interval, and there is an edge between two vertices if and only if their intervals overlap. In this representation, the interval scheduling problem is equivalent to finding the maximum independent set in this intersection graph. Finding a maximum ...

  5. Map (higher-order function) - Wikipedia

    en.wikipedia.org/wiki/Map_(higher-order_function)

    Map is sometimes generalized to accept dyadic (2-argument) functions that can apply a user-supplied function to corresponding elements from two lists. Some languages use special names for this, such as map2 or zipWith. Languages using explicit variadic functions may have versions of map with variable arity to support variable-arity functions ...

  6. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    The x and y coordinates of the point of intersection of two non-vertical lines can easily be found using the following substitutions and rearrangements. Suppose that two lines have the equations y = ax + c and y = bx + d where a and b are the slopes (gradients) of the lines and where c and d are the y-intercepts of the lines.

  7. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    This leads to duplicating some functionality. For example: List comprehensions vs. for-loops; Conditional expressions vs. if blocks; The eval() vs. exec() built-in functions (in Python 2, exec is a statement); the former is for expressions, the latter is for statements

  8. Bentley–Ottmann algorithm - Wikipedia

    en.wikipedia.org/wiki/Bentley–Ottmann_algorithm

    There are two types of events that may happen during the course of this simulation. When L sweeps across an endpoint of a line segment s, the intersection of L with s is added to or removed from the vertically ordered set of intersection points. These events are easy to predict, as the endpoints are known already from the input to the algorithm.

  9. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.