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  2. Microsoft Silverlight - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Silverlight

    Microsoft has positioned Microsoft Expression Blend as a companion tool to Visual Studio for the design of Silverlight User Interface applications. Visual Studio can be used to develop and debug Silverlight applications. To create Silverlight projects and let the compiler target CoreCLR, Visual Studio requires the Silverlight Tools for Visual ...

  3. Microsoft Silverlight version history - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Silverlight...

    Microsoft also plans to build Visual Basic .NET 10.0 (VBx) on the DLR. All four languages share the same infrastructure, to allow Silverlight to compile and execute the language source. Conversely, other .NET languages must be compiled ahead-of-time and delivered to Silverlight as .NET assemblies.

  4. Redmond Technology station - Wikipedia

    en.wikipedia.org/wiki/Redmond_Technology_station

    The light rail station is located adjacent to State Route 520 near its interchange with NE 40th Street. [2]A pedestrian bridge over State Route 520, connecting the station to the Microsoft west campus, was funded by Microsoft and the City of Redmond in 2013 and began construction in 2020.

  5. Fluent Design System - Wikipedia

    en.wikipedia.org/wiki/Fluent_Design_System

    Fluent Design System (codenamed "Project Neon"), [11] officially unveiled as Microsoft Fluent Design System, [12] is a design language developed in 2017 by Microsoft.Fluent Design is a revamp of Microsoft Design Language 2 (sometimes erroneously known as "Metro", the codename of Microsoft Design Language 1) that includes guidelines for the designs and interactions used within software designed ...

  6. Windows Spotlight - Wikipedia

    en.wikipedia.org/wiki/Windows_Spotlight

    Windows Spotlight images are provided by Windows' Content Delivery Manager. New ones are shown every 1–2 days. Downloaded images are stored in JPEG format on the computer. [1]

  7. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    On August 9, 2004, Microsoft updated DirectX once more to DirectX 9.0c. This also exposed the Shader Model 3.0 profile for High-Level Shader Language (HLSL). Shader Model 3.0's lighting precision has a minimum of 32 bits as opposed to 2.0's 8-bit minimum. Also all lighting-precision calculations are now floating-point based.

  8. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque Lighting Kit was an expansion pack to the Torque Game Engine developed by John Kabus and Synapse Gaming. It added a variety of enhanced lighting features to the Torque Game Engine. In the latest release, [34] features such as dynamic lighting and shadowing were added. Torque Lighting Kit was later included as part of Torque Game Engine 1 ...

  9. Moonlight (runtime) - Wikipedia

    en.wikipedia.org/wiki/Moonlight_(runtime)

    He explained that Microsoft had "cut the air supply" to it by omitting cross-platform components, making it a web-only plugin, and including Windows-only features. He advised developers to separate user interface code from the rest of their application development to ensure "a great UI experience on every platform (Mac, Linux, Android, iOS ...