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A simile (/ ˈ s ɪ m əl i /) is a type of figure of speech that directly compares two things. [1] [2] Similes are often contrasted with metaphors, where similes necessarily compare two things using words such as "like", "as", while metaphors often create an implicit comparison (i.e. saying something "is" something else).
A list of metaphors in the English language organised alphabetically by type. A metaphor is a literary figure of speech that uses an image, story or tangible thing to represent a less tangible thing or some intangible quality or idea; e.g.,
Homeric simile, also called an epic simile, is a detailed comparison in the form of a simile that is many lines in length. The word "Homeric", is based on the Greek author, Homer, who composed the two famous Greek epics, the Iliad and the Odyssey. Many authors continue to use this type of simile in their writings although it is usually found in ...
Genesis Noir plays as a metaphorical narrative between a film noir-style detective movie and aspects of the creation and potential destruction of the universe.It plays out the events of the Big Bang as a metaphor for a broken romance between No Man (representing time) trying to stop Golden Boy (representing energy) from killing Miss Mass (the mass of the universe).
A Dictionary of Similes is a dictionary of similes written by the American writer and newspaperman Frank J. Wilstach. In 1916, Little, Brown and Company in Boston published Wilstach's A Dictionary of Similes, a compilation he had been working on for more than 20 years. It included more than 15,000 examples from more than 800 authors, indexing ...
The word metaphor itself is a metaphor, coming from a Greek term meaning 'transference (of ownership)'. The user of a metaphor alters the reference of the word, "carrying" it from one semantic "realm" to another. The new meaning of the word might derive from an analogy between the two semantic realms, but also from other reasons such as the ...
Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised. The game develops a person's capacity to observe and remember details. The name is derived from Rudyard Kipling's 1901 novel Kim, in which the protagonist plays the game during his training as a spy. [2]
YouTube Kids has faced criticism from advocacy groups, particularly the Fairplay Organization, for concerns surrounding the app's use of commercial advertising, as well as algorithmic suggestions of videos that may be inappropriate for the app's target audience, as the app has been associated with a controversy surrounding disturbing or violent ...