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A Kan Jam game. Kan Jam (sometimes spelled kanjam, KanJam, or Kan-Jam) is a flying disc game, played with a flying disc and two cans into which players deflect the disc. Teams of two players take turns tossing a disc between two plastic cans, scoring points if the disc hits or is deflected into one of the cans.
Pickleball is a racket or paddle sport in which two players (singles) or four players (doubles) use a smooth-faced paddle to hit a perforated, hollow plastic ball over a 34-inch-high (0.86 m) net until one side is unable to return the ball or commits a rule infraction.
In video games, a bot or drone is a type of artificial intelligence (AI)–based expert system software that plays a video game in the place of a human. Bots are used in a variety of video game genres for a variety of tasks: a bot written for a first-person shooter (FPS) works differently from one written for a massively multiplayer online role-playing game (MMORPG).
Rated as the No. 1 "outdoor party game in America" according to its product description, Kan Jam is the ultimate game for frisbee lovers.
The International Federation of Pickleball was founded in the wake of the first National Pickleball Open competition, held in Surprise, Arizona in 2009. The tournament was hosted by the USA Pickleball Association (USAPA) and drew almost 400 players from 26 American states and several Canadian provinces.
People vote and receive the prototype for a fee, making the event an example of commercial game jam. Game jams have also been held to promote products and companies. [6] Experience economy – Game jams were held on train, sea, and air travels, and at locations such as cabins without ample water and electricity infrastructures and castles ...
USA Pickleball, or USAP, is the national governing body for the sport of pickleball in the United States. It was the world's first national pickleball organization established when it was formed in 1984 as the United States Amateur Pickleball Association. It reorganized as the USA Pickleball Association (USAPA) in 2005. The organization adopted ...
Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.