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A seventh runs in a special mode and is dedicated to aspects of the OS and security, and an eighth is a spare to improve production yields. PlayStation 3's Cell CPU achieves a theoretical maximum of 204.8 GFLOPS in single precision floating point operations and up to 15 GFLOPS double precision. [1]
The Cell processor version used by the PlayStation 3 has a main CPU and 6 SPEs available to the user, giving the Gravity Grid machine a net of 16 general-purpose processors and 96 vector processors. The machine has a one-time cost of $9,000 to build and is adequate for black-hole simulations which would otherwise cost $6,000 per run on a ...
The PlayStation 3 was developed on the purpose-built Cell processor, co-developed with Toshiba and IBM; SCE's president Ken Kutaragi envisioned a home entertainment system akin to supercomputers. [ 18 ] [ 19 ] It was the first console to use the Blu-ray disc as its primary storage medium, [ 20 ] the first to be equipped with an HDMI port, and ...
Not only is the $299 PS3 Slim a skinnier version than its fat bro, it also features a new upgraded Cell processor (jointly developed by IBM, Toshiba, and Sony), according to an IBM spokesman, that ...
A PlayStation 3 cluster is a distributed system computer composed primarily of PlayStation 3 video game consoles. Before and during the console's production lifetime , its powerful IBM Cell CPU attracted interest in using multiple, networked PS3s for affordable high-performance computing.
The Cell processor, known as the heart of the PS3, is being used every day in rather extraordinary situations. IBM has crafted yet another supercomputer, codenamed Roadrunner, which runs at a ...
The PPU is used as a main CPU core in three different processor designs: The Cell Broadband Engine (Cell BE) which is used primarily in Sony's PlayStation 3 gaming console. It uses the PPE and comes in three versions, a 90 nm, a 65 nm and a 45 nm part. The PowerXCell 8i which is a version of the Cell BE with enhanced FPU and memory subsystem ...
The CPU core is a two-way superscalar in-order RISC processor. [3] Based on the MIPS R5900, it implements the MIPS-III instruction set architecture (ISA) and much of MIPS-IV, in addition to a custom instruction set developed by Sony which operated on 128-bit wide groups of either 32-bit, 16-bit, or 8-bit integers in single instruction, multiple data (SIMD) fashion (e.g. four 32-bit integers ...