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  2. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  3. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal design calls for "the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design". [7] UDL applies this general idea to learning: that curriculum should, from the outset, be designed to accommodate all kinds of learners. [ 1 ]

  4. Universal design for instruction - Wikipedia

    en.wikipedia.org/wiki/Universal_design_for...

    Integrate these practices with universal design guidelines or strategies for learning or instruction. Apply instructional strategies. Apply universal design strategies in concert with good instructional practices (both identified in Step 4) to the overall choice of course teaching methods, curricula, and assessments. Then apply universal design ...

  5. Concept map - Wikipedia

    en.wikipedia.org/wiki/Concept_map

    Instructional design: concept maps used as Ausubelian "advance organizers" that provide an initial conceptual frame for subsequent information and learning. Training: concept maps used as Ausubelian "advanced organizers" to represent the training context and its relationship to their jobs, to the organization's strategic objectives, to training ...

  6. ADDIE model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    ADDIE is an instructional systems design (ISD) framework that many instructional designers and training developers use to develop courses. [1] The name is an acronym for the five phases it defines for building training and performance support tools:

  7. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    The Kemp instructional design model is a holistic form of instructional design, taking into account all factors of the learning environment. [15] It is very systemic and also follows the same basic design pattern of the ADDIE model. The Kemp model is much more focused on the individual learner needs and goals by following nine components:

  8. Instructional theory - Wikipedia

    en.wikipedia.org/wiki/Instructional_theory

    An instructional theory is "a theory that offers explicit guidance on how to better help people learn and develop." [ 1 ] It provides insights about what is likely to happen and why with respect to different kinds of teaching and learning activities while helping indicate approaches for their evaluation. [ 2 ]

  9. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    These theories of learning play a role in influencing instructional design. [33] Cognitive theory is used to explain such topics as social role acquisition, intelligence and memory as related to age. In the late twentieth century, situated cognition emerged as a theory that recognized current learning as primarily the transfer of ...