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  2. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    The abstract properties are those that are visible to client code that makes use of the data type—the interface to the data type—while the concrete implementation is kept entirely private, and indeed can change, for example to incorporate efficiency improvements over time. The idea is that such changes are not supposed to have any impact on ...

  3. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    Separate an abstraction (Abstraction) from its implementation (Implementor) by putting them in separate class hierarchies. Implement the Abstraction in terms of (by delegating to) an Implementor object. This enables to configure an Abstraction with an Implementor object at run-time. See also the Unified Modeling Language class and sequence ...

  4. List of abstractions (computer science) - Wikipedia

    en.wikipedia.org/wiki/List_of_abstractions...

    Abstraction Definition Usage Variable: A storage location paired with an associated symbolic name that contains some known or unknown quantity of information referred to as a value. Typically used in all programming paradigms. Function: An abstraction representing a set of instructions that can be applied to input data to produce output.

  5. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses inheritance from a pure abstract base class.

  6. Abstraction principle (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_principle...

    In software engineering and programming language theory, the abstraction principle (or the principle of abstraction) is a basic dictum that aims to reduce duplication of information in a program (usually with emphasis on code duplication) whenever practical by making use of abstractions provided by the programming language or software libraries. [1]

  7. Abstract syntax tree - Wikipedia

    en.wikipedia.org/wiki/Abstract_syntax_tree

    An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring in the text.

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    [26] [27] In C++, an abstract class is a class having at least one abstract method given by the appropriate syntax in that language (a pure virtual function in C++ parlance). [25] A class consisting of only pure virtual methods is called a pure abstract base class (or pure ABC) in C++ and is also known as an interface by users of the language. [13]

  9. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. [1] in the book Design Patterns.The template method is a method in a superclass, usually an abstract superclass, and defines the skeleton of an operation in terms of a number of high-level steps.