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Industrial Light & Magic (ILM) is an American motion picture visual effects, computer animation and stereo conversion digital studio that was founded on May 26, 1975 by George Lucas. [9] It is a division of the film production company Lucasfilm , which Lucas founded, and was created when he began production on the original Star Wars , [ 10 ...
StageCraft is an on-set virtual production visual effects technology composed of a video wall designed by Industrial Light & Magic (ILM) for the Disney+ series The Mandalorian. It has since been used in other productions and has been cited as a revolutionary visual effects technology.
Lucasfilm’s immersive storytelling studio Industrial Light & Magic’s ILMxLAB is rebranding its creative studio to ILM Immersive. The move comes as ILM seeks to push state-of-the-art immersive ...
Light & Magic is an American documentary television series directed by Lawrence Kasdan and produced by Lucasfilm Ltd. and Imagine Documentaries. The series debuted as a Disney+ Original on July 27, 2022, with all six episodes airing at the same time.
Craig Hammack is an American special effects supervisor known for his works in Disney's visual effects company Industrial Light & Magic (ILM). Hammack has worked as a technical director, digital effects artist and VFX supervisor in films, Titanic (1997), Pearl Harbor (2001), Star Wars: Episode III – Revenge of the Sith (2005), Indiana Jones and the Kingdom of the Crystal Skull (2008), Star ...
The Death Star is the name of the render farm owned by Industrial Light & Magic (ILM). It is a cluster computer originally built by SGI. Since then, it has been converted into a Linux system built by RackSaver (now Verari Systems) with AMD processors. [1] It is one of the largest render farms.
Kerner Optical was an American practical visual effects company based in San Rafael, California.. Originally the practical effects division of Industrial Light & Magic (ILM), it was spun off as an autonomous company in 2006.
After leaving Industrial Light & Magic, Glass worked on several projects with Marc Canter, founder of MacroMind which later became Macromedia, birthplace of the Shockwave multimedia platform. [ 5 ] He later developed an app that allowed a user to enter an audio blog entry from a remote cell phone location.