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This is a list of TCP and UDP port numbers used by protocols for operation of network applications. The Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP) only need one port for bidirectional traffic. TCP usually uses port numbers that match the services of the corresponding UDP implementations, if they exist, and vice versa.
Port forwarding via NAT router. In computer networking, port forwarding or port mapping is an application of network address translation (NAT) that redirects a communication request from one address and port number combination to another while the packets are traversing a network gateway, such as a router or firewall.
UPnP logo as promoted by the UPnP Forum (2001–2016) and Open Connectivity Foundation (2016–present). Universal Plug and Play (UPnP) is a set of networking protocols on the Internet Protocol (IP) that permits networked devices, such as personal computers, printers, Internet gateways, Wi-Fi access points and mobile devices, to seamlessly discover each other's presence on the network and ...
New features exclusive to Fightcade were also implemented, such as network hole punching, which forgoes the need to port forward when connecting to other users, and replays, which enable users to re-watch their game matches at a later time. [2] In October 2017, Fightcade 2.0 was released through a limited public beta. [4]
In 2007, Sony made all original PlayStation games, when played on a PlayStation 3, compatible with Remote Play on the PSP. [10] Additionally, Sony announced that all PlayStation 4 games will be playable on the PlayStation Vita. [2] Beyond these two scenarios, Remote Play was a feature that was sparingly implemented in games.
The PlayStation Portable [a] (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles.
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One way to solve this problem is to use port forwarding. Another way is to use various NAT traversal techniques. The most popular technique for TCP NAT traversal is TCP hole punching. TCP hole punching requires the NAT to follow the port preservation design for TCP. For a given outgoing TCP communication, the same port numbers are used on both ...