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  2. Hearts of Iron IV - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron_IV

    Hearts of Iron IV is a grand strategy computer wargame developed by Paradox Development Studio and published by Paradox Interactive. It was released worldwide on 6 June 2016. [ 1 ] It is the sequel to 2009's Hearts of Iron III and the fourth main installment in the Hearts of Iron series.

  3. Micromanagement (gameplay) - Wikipedia

    en.wikipedia.org/wiki/Micromanagement_(gameplay)

    In turn-based games the need for economic micromanagement is generally regarded as a defect in the design, [3] and more recent TBS games have tried to minimize it. [ 4 ] [ 7 ] [ 8 ] But hands-on tactical combat is a feature of many turn-based games (e.g. Master of Orion II , Space Empires III , Heroes of Might and Magic III ), and reviewers ...

  4. Paradox Interactive - Wikipedia

    en.wikipedia.org/wiki/Paradox_Interactive

    Paradox Interactive's financial performance for 2017 saw a 24% year-on-year increase in revenues to 813.8 million kr, and a 10% year-on-year increase in profits to 339.8 million kr. [18] Wester stepped down as CEO in August 2018, but he remained executive chairman of the board while board member Ebba Ljungerud took his place as CEO.

  5. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.

  6. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    4X computer and board games are a subgenre of strategy games, [1] [2] [3] and include both turn-based and real-time strategy titles. [ 4 ] [ 5 ] The gameplay involves building an empire, [ 6 ] which takes place in a setting such as Earth , [ 24 ] a fantasy world , or in space . [ 10 ]

  7. Strategic design - Wikipedia

    en.wikipedia.org/wiki/Strategic_design

    Strategic design is the application of future-oriented design principles in order to increase an organization's innovative and competitive qualities. Its foundations lie in the analysis of external and internal trends and data, which enables design decisions to be made on the basis of facts rather than aesthetics or intuition.

  8. Civilization: Beyond Earth - Wikipedia

    en.wikipedia.org/wiki/Civilization:_Beyond_Earth

    Beyond Earth is a turn-based strategy game played on a hexagonal grid, iterating the ideas and building upon the engine of its predecessor, Civilization V. [8] Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ.

  9. Cost reduction - Wikipedia

    en.wikipedia.org/wiki/Cost_reduction

    Every decision in the product development process affects cost: design is typically considered to account for 70–80% of the final cost of a project such as an engineering project [1] or the construction of a building. [2] In the public sector, cost reduction programs can be used where income is reduced or to reduce debt levels. [3]