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This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...
Zugzwang (from German 'compulsion to move'; pronounced [ˈtsuːktsvaŋ]) is a situation found in chess and other turn-based games wherein one player is put at a disadvantage because of their obligation to make a move; a player is said to be "in zugzwang" when any legal move will worsen their position.
In chess and other chess-like games, a tempo (from Italian: tempo, lit. 'time') is a "turn" or single move (a half-move or ply made either by White or Black). When a player achieves a desired result in one fewer move, the player is said to "gain a tempo"; conversely, when a player takes one more move than necessary, the player is said to "lose a tempo".
Time is controlled using a chess clock with two displays, one for each player's remaining time. Analog chess clocks have been largely replaced by digital clocks, which allow for time controls with increments. There are some aspects unique to online chess. A premove allows a player to submit a move on the opponent's turn
The zwischenzug (German: pronounced [ˈtsvɪʃənˌtsuːk], "intermediate move"; also called an in-between move) is a chess tactic in which a player, instead of playing the expected move (commonly a recapture), first interposes another move posing an immediate threat that the opponent must answer, and only then plays the expected move.
The first chess engine (a chess playing computer program) to beat a person in tournament play was the Mac Hack Six, in 1967. [14] Soon after, tournaments were created just for chess computers. In 1970, the first North American Computer Chess Championship (NACCC) was held in New York City, and in 1974, the first World Computer Chess Championship ...
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A piece in a chess problem that is legally placed and could only have been created through promotion. It does not include pieces promoted after the initial problem position. orthochess Synonym for orthodox chess. [5] orthodox chess Chess according to FIDE's The Official Laws of Chess; [6] see Rules of chess.