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Adobe AIR (also known as Adobe Integrated Runtime and codenamed Apollo) is a cross-platform runtime system currently developed by Harman International, in collaboration with Adobe Inc., for building desktop applications and mobile applications, programmed using Adobe Animate, ActionScript, and optionally Apache Flex. It was originally released ...
Adobe released the first beta of Flex 3, codenamed Moxie, in June 2007. Major enhancements include integration with the new versions of Adobe's Creative Suite products, support for AIR (Adobe's new desktop application runtime), and the addition of profiling and refactoring tools to the Flex Builder IDE.
Also in 2008, Adobe released the first version of Adobe Integrated Runtime (later re-branded as Adobe AIR), a runtime engine that replaced Flash Player, and provided additional capabilities to the ActionScript 3.0 language to build desktop and mobile applications. With AIR, developers could access the file system (the user's files and folders ...
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2016 Release Omnis Studio 8.0 which provides 64-bit and Cocoa support for Omnis Studio running on OS X, the ability to use HTML components in window classes for Desktop Apps, Drag and Drop capability for the JavaScript Client, a new Code Assistant available in the method editor to help you write Omnis code, plus some enhancements in the Studio ...
A Silverlight control is a ZIP format file with extension .XAP containing a list of one or more .NET managed assemblies (.DLL files) along with the AppManifest.XAML file containing this list along with the entry point (class and assembly).
Adobe Flash Builder (previously known as Adobe Flex Builder) [3] is an integrated development environment (IDE) built on the Eclipse platform that speeds development of rich Internet applications (RIAs) and cross-platform desktop applications, particularly for the Adobe AIR platform. Adobe Flash Builder 4 is available in two editions: Standard ...
Prior to version 10.3.1, BlackBerry 10 also supported the Adobe AIR runtime. [5] The user interface uses a combination of gestures and touch-based interactions for navigation and control, making it possible to control a device without having to press any physical buttons, with the exception of the power button that switches the device on or off.