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Two-pass verification, also called double data entry, is a data entry quality control method that was originally employed when data records were entered onto sequential 80-column Hollerith cards with a keypunch. In the first pass through a set of records, the data keystrokes were entered onto each card as the data entry operator typed them.
Data entry is the process of digitizing data by entering it into a computer system for organization and management purposes. It is a person-based process [1] and is "one of the important basic" [2] tasks needed when no machine-readable version of the information is readily available for planned computer-based analysis or processing.
Meter data management (MDM) refers to software that performs long-term data storage and management for the vast quantities of data delivered by smart metering systems. This data consists primarily of usage data and events that are imported from the head-end servers managing the data collection in advanced metering infrastructure (AMI) or automatic meter reading (AMR) systems.
A message delivery agent (MDA), or mail delivery agent, is a computer software component that is responsible for the delivery of e-mail messages to a local recipient's mailbox. [1]
Mechanics are the base components of the game — its rules, every basic action the player can take in the game, the algorithms and data structures in the game engine etc. Dynamics are the run-time behavior of the mechanics acting on player input and "cooperating" with other mechanics. Aesthetics are the emotional responses evoked in the player.
Data collection or data gathering is the process of gathering and measuring information on targeted variables in an established system, which then enables one to answer relevant questions and evaluate outcomes. The data may also be collected from sensors in the environment, including traffic cameras, satellites, recording devices, etc.
The number of questions is a function of the number of brands and can be calculated as = / where Q is the number of questions and N is the number of brands. This approach is referred to as the “Perception data : direct approach”. There are two other approaches.
Data-flow analysis is a technique for gathering information about the possible set of values calculated at various points in a computer program.A program's control-flow graph (CFG) is used to determine those parts of a program to which a particular value assigned to a variable might propagate.