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  2. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).

  3. Flicker (screen) - Wikipedia

    en.wikipedia.org/wiki/Flicker_(screen)

    The flicker of a CRT monitor can cause various symptoms in those sensitive to it such as eye strain, headaches [9] in migraine sufferers, and seizures in epileptics. [10]As the flicker is most clearly seen at the edge of our vision there is no obvious risk in using a CRT, but prolonged use can cause a sort of retinal shock where the flickering is seen even when looking away from the monitor.

  4. Display motion blur - Wikipedia

    en.wikipedia.org/wiki/Display_motion_blur

    LG introduced a similar 'Motion 240' option on their 24GM77 gaming monitor; ULMB is a technique provided alongside Nvidia's G-Sync technology, and linked to the G-Sync monitor module. It is an alternative option to using G-Sync (and cannot be used at the same time), offering the user instead an "Ultra Low Motion Blur" mode.

  5. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.

  6. Luminance HDR - Wikipedia

    en.wikipedia.org/wiki/Luminance_HDR

    Prerequisite of HDR photography are several narrow-range digital images with different exposures. Luminance HDR combines these images and calculates a high-contrast image. In order to view this image on a regular computer monitor, Luminance HDR can convert it into a displayable LDR image format using a variety of methods, such as tone mappin

  7. Multi-exposure HDR capture - Wikipedia

    en.wikipedia.org/wiki/Multi-exposure_HDR_capture

    Tone mapped high-dynamic-range (HDR) image of St. Kentigern's Church in Blackpool, Lancashire, England. In photography and videography, multi-exposure HDR capture is a technique that creates high dynamic range (HDR) images (or extended dynamic range images) by taking and combining multiple exposures of the same subject matter at different exposures.

  8. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    High dynamic range (HDR), also known as wide dynamic range, extended dynamic range, or expanded dynamic range, is a signal with a higher dynamic range than usual. The term is often used in discussing the dynamic ranges of images , videos , audio or radio .

  9. HDMI - Wikipedia

    en.wikipedia.org/wiki/HDMI

    Dynamic HDR for specifying HDR metadata on a scene-by-scene or even a frame-by-frame basis Note: While HDMI 2.1 did standardize transport of dynamic HDR metadata over HDMI, in actuality it only formalized dynamic metadata interfaces already utilized by Dolby Vision and HDR10+ in HDMI 2.0, which is why neither Dolby Vision nor HDR10+ require ...