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Hollow World was written by Aaron Allston, with a cover by Fred Fields and interior illustrations by Thomas Baxa and Mark Nelson, and was published by TSR in 1990 as a boxed set containing a 128-page book, a 64-page book, and a 32-page book, and four large color maps.
The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, [39] the Smithsonian's 2012 The Art of Video Games, and the 2012 Game Masters. Flywrench [84] [85] (2009, Mark Essen, PC) - A vector-based game that was shown as an exhibit in New York's New Museum.
Video games set in the future (27 C, 271 P) H. Video games set in heaven (5 P) Video games set in hell (2 C, 53 P) Video games set in hotels (34 P) I.
The 1993 video game Mage: The Ascension, the Hollow Earth exists as an alternate reality, but virtually all ways of accessing without magic have ceased to exist in the modern age because people no longer believe the Earth could be hollow. The 1993 video game series Myst, the D'ni civilization lies in a large cavern under the U.S. state of New ...
Video games set in a former country (12 C) A. Alternate history video games (13 C, 295 P) F. Historical fantasy video games (8 C, 8 P) P. ... World War One (video ...
Video games set in the Federated States of Micronesia (3 P) Video games set in Fiji (9 P) Video games set in Finland (65 P) Video games set in France (7 C, 308 P) G.
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An open-world action-adventure game set in a stylized version of ancient Greece, where players control Fenyx, a demigod on a quest to rescue the Greek gods from the titan Typhon. The date is according to the dialogue between Zeus and Prometheus from the Immortals Fenyx Rising: Story Trailer, where Zeus is shocked to learn that video games will ...