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On August 31, 2014, Cura was included in a review of 3D slicing software by Think3DPrint3D. [24] In the summer of 2015, Ultimaker released Cura 2.0. [25] [26] [27] On January 1, 2018, All3DP named Cura one of the best 3D slicer software tools. [8] In 2019, Cura was named one of the top free 3D printing tools by the industry blog, G2. [28]
CAD library - 3D repository to download 3D models; Fused filament fabrication - 3D printing process that uses a continuous filament of a thermoplastic material; Qlone - 3D scanning app based on photogrammetry for creation of 3D models on mobile devices that can be 3D printed; Metal injection molding; EnvisionTEC - 3D printing hardware company ...
A slicer is a toolpath generation software used in 3D printing. It facilitates the conversion of a 3D object model to specific instructions for the printer. The slicer converts a model in STL (stereolithography) format into printer commands in G-code format. This is particularly usable in fused filament fabrication and other related 3D printing ...
Comparison of computer-aided design software; List of 3D computer graphics software; List of 3D animation software; List of 3D rendering software; List of 2D graphics software; List of BIM software; List of computer-aided manufacturing software; CAD library – cloud based repository of 3D models or parts; 3D scanning
3-D modeling software is a class of 3-D computer graphics software used to produce 3-D models. Individual programs of this class are called modeling applications or modelers. 3-D modeling starts by describing 3 display models : Drawing Points, Drawing Lines and Drawing triangles and other Polygonal patches. [12]
Until 3D computer modeling became common, architectural renderings were generated by hand. There are still architectural illustrators who create renderings entirely by hand, as well as illustrators who use a combination of hand drawing/painting and computer generated color and/or linework. Common mediums for hand-done architectural renderings ...
A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.
It's is the one responsible for the transformation of the prepared 3D scene into a 2D image or animation. 3D render engines can be based on different methods, such as ray-tracing, rasterization, path-tracing, also depending on the speed and the outcome expected, it comes in different types – real-time and non real-time, which was described above