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A security concern with any remote entry system is a spoofing technique called a replay attack, in which a thief records the signal sent by the key fob using a specialized receiver called a code grabber, and later replays it to open the door. To prevent this, the key fob does not use the same unlock code each time but a rolling code system; it ...
Slim jims are used to unlock automobile doors without use of a key or lock pick, and are commonly used in grand theft auto. It acts directly on the levers and interconnecting rods that operate the door, completely avoiding the complexity of dealing with the lock mechanism itself.
The term was coined by the video game Moon: Remix RPG Adventure. [18] any% A type of speedrun in which the player's objective is to reach the game's end goal as quickly as possible without regard to the normal intermediate steps. Compare to 100%. AoE 1. See area of effect 2. Abbreviation of Age of Empires arcade game
Marcin Pieprzowski, a QA for The Witcher 3: Wild Hunt, noted that during testing a door that would unlock after a boss was defeated, 12 different scenarios were discovered that would cause the door to not unlock when it was supposed to. Stephan Hövelbrinks noted that many Assassin's Creed games solve the problem by omitting doors entirely. [10]
The game follows the rise of a self-improving AI tasked with maximizing paperclip production, [6] a directive it takes to the logical extreme. An activity log records the player’s accomplishments while giving glimpses into the AI's occasionally unsettling thoughts. [7] [failed verification] All game interaction is done through pressing buttons.
NES Remix [b] is a compilation video game series developed and published by Nintendo for the Wii U. The first and eponymous game was simultaneously announced and released on December 18, 2013, on the Nintendo eShop following a Nintendo Direct presentation. A second game, NES Remix 2, [c] was released on April 25, 2014.
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A port is a conversion of a game to a new platform that relies heavily on existing work and assets. [7] A port may include various enhancements like improved performance, resolution, and sometimes even additional content, but differs from a remake in that it still relies heavily on the original assets and engine of the source game. [1]