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  2. Art gallery problem - Wikipedia

    en.wikipedia.org/wiki/Art_gallery_problem

    The art gallery problem or museum problem is a well-studied visibility problem in computational geometry.It originates from the following real-world problem: "In an art gallery, what is the minimum number of guards who together can observe the whole gallery?"

  3. Conjugate gradient method - Wikipedia

    en.wikipedia.org/wiki/Conjugate_gradient_method

    The result, x 2, is a "better" approximation to the system's solution than x 1 and x 0. If exact arithmetic were to be used in this example instead of limited-precision, then the exact solution would theoretically have been reached after n = 2 iterations ( n being the order of the system).

  4. Approximation error - Wikipedia

    en.wikipedia.org/wiki/Approximation_error

    Best rational approximants for π (green circle), e (blue diamond), ϕ (pink oblong), (√3)/2 (grey hexagon), 1/√2 (red octagon) and 1/√3 (orange triangle) calculated from their continued fraction expansions, plotted as slopes y/x with errors from their true values (black dashes)

  5. Lagrange multiplier - Wikipedia

    en.wikipedia.org/wiki/Lagrange_multiplier

    In mathematical optimization, the method of Lagrange multipliers is a strategy for finding the local maxima and minima of a function subject to equation constraints (i.e., subject to the condition that one or more equations have to be satisfied exactly by the chosen values of the variables). [1]

  6. Euler method - Wikipedia

    en.wikipedia.org/wiki/Euler_method

    In the above expressions for the error, the second derivative of the unknown exact solution can be replaced by an expression involving the right-hand side of the differential equation. Indeed, it follows from the equation y ′ = f ( t , y ) {\displaystyle y'=f(t,y)} that [ 12 ]

  7. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In the IEEE standard the base is binary, i.e. =, and normalization is used.The IEEE standard stores the sign, exponent, and significand in separate fields of a floating point word, each of which has a fixed width (number of bits).

  8. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  9. Dilution of precision (navigation) - Wikipedia

    en.wikipedia.org/wiki/Dilution_of_precision...

    This (i.e. for the 4 time of arrival/range measurement residual equations) computation is in accordance with [6] where the weighting matrix, = happens to simplify down to the identity matrix. Note that P only simplifies down to the identity matrix because all the sensor measurement residual equations are time of arrival (pseudo range) equations.

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