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  2. List of video game console palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    The NES PPU uses a background palette with up to 13 of these colors at a time, consisting of one common backdrop color and four subpalettes of three colors, chosen from the above set. The PPU's video memory layout allows choosing one subpalette for each 16×16 pixel area of the background.

  3. Ricoh 2A03 - Wikipedia

    en.wikipedia.org/wiki/Ricoh_2A03

    The Ricoh 2A03 [1] contains an unlicensed derivative of the MOS Technology 6502 core, modified to disable the 6502's binary-coded decimal mode (possibly to avoid a MOS Technology patent [2]). It also integrates a programmable sound generator (also known as APU, featuring twenty two memory-mapped I/O registers), [ 3 ] rudimentary DMA , and game ...

  4. Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment_System

    The NES uses a 72-pin design, as compared with 60 pins on the Famicom. To reduce costs and inventory, some early games released in North America are simply Famicom cartridges attached to an adapter to fit inside the NES hardware. [152] Early NES cartridges are held together with five small slotted screws. Games released after 1987 were ...

  5. Power Processing Element - Wikipedia

    en.wikipedia.org/wiki/Power_Processing_Element

    The Power Processing Element (PPE) comprises a Power Processing Unit (PPU) and a 512 KB L2 cache.In most instances the PPU is used in a PPE. The PPU is a 64-bit dual-threaded in-order PowerPC 2.02 microprocessor core designed by IBM for use primarily in the game consoles PlayStation 3 and Xbox 360, but has also found applications in high performance computing in supercomputers such as the ...

  6. Nintendo Entertainment System models - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    The Sharp Nintendo Television, often described as the C1 NES TV, is a CRT television with a built-in Famicom/NES that was produced by Sharp under license from Nintendo. It was originally released in Japan in October 1983 as the My Computer TV ; [ h ] [ 54 ] it was also distributed in Taiwan via Sampo as the Sampo C1 starting in 1984. [ 55 ]

  7. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    Because the Super NES is not powerful enough for software emulation of the Game Boy, the hardware for the entire handheld is inside of the cartridge. [17] Game Boy games however run approximately 2.4% faster than on an actual Game Boy due to a slightly higher clock speed. [18] The Super Game Boy 2, only released in Japan, fixes this.

  8. Physics processing unit - Wikipedia

    en.wikipedia.org/wiki/Physics_processing_unit

    A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. It is an example of hardware acceleration .

  9. CIC (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/CIC_(Nintendo)

    The Checking Integrated Circuit (CIC) is a lockout chip designed by Nintendo for the Nintendo Entertainment System (NES) video game console in 1985; the chip is part of a system known as 10NES, in which a key (which is stored in the game) is used by the lock (stored in the console) to both check if the game is authentic, and if the game is the ...