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  2. Self-synchronizing code - Wikipedia

    en.wikipedia.org/wiki/Self-synchronizing_code

    Other terms for self-synchronizing code are synchronized code [2] or, ambiguously, comma-free code. [3] A self-synchronizing code permits the proper framing of transmitted code words provided that no uncorrected errors occur in the symbol stream ; external synchronization is not required.

  3. String interning - Wikipedia

    en.wikipedia.org/wiki/String_interning

    In computer science, string interning is a method of storing only one copy of each distinct string value, which must be immutable. [1] Interning strings makes some string processing tasks more time-efficient or space-efficient at the cost of requiring more time when the string is created or interned.

  4. StringBuffer - Wikipedia

    en.wikipedia.org/?title=StringBuffer&redirect=no

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  5. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Java synchronized sections, therefore, combine the functionality of both mutexes and events to ensure synchronization. Such a construct is known as a synchronization monitor. The .NET Framework also uses synchronization primitives. [10] "Synchronization is designed to be cooperative, demanding that every thread follow the synchronization ...

  6. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    A thread can achieve mutual exclusion either by entering a synchronized block or method, which acquires an implicit lock, [14] [2] or by acquiring an explicit lock (such as the ReentrantLock from the java.util.concurrent.locks package [15]). Both approaches have the same implications for memory behavior.

  7. SIMPL - Wikipedia

    en.wikipedia.org/wiki/SIMPL

    Synchronous Interprocess Messaging Project for LINUX (SIMPL) is a free and open-source project that allows QNX-style synchronous message passing by adding a Linux library using user space techniques like shared memory and Unix pipes [3] to implement SendMssg/ReceiveMssg/ReplyMssg inter-process messaging mechanisms.

  8. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    A ring showing, conceptually, a circular buffer. This visually shows that the buffer has no real end and it can loop around the buffer. However, since memory is never physically created as a ring, a linear representation is generally used as is done below.

  9. Frame synchronization - Wikipedia

    en.wikipedia.org/wiki/Frame_synchronization

    Frame-synchronized PCM stream. The frame synchronizer searches the incoming bit-stream for occurrences of the frame synchronization pattern. If the pattern persists for long enough that an accidental match is implausible, the synchronizer declares the data synchronized and available for decoding.