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In its original form, a Dreamachine is a work of light art made from a cylinder with regularly spaced shapes cut out of its sides. The cylinder is then placed on a record turntable and rotated, depending on the scale, at either 78 or 45 revolutions per minute.
Longarm quilting is the process by which a longarm sewing machine is used to sew together a quilt top, quilt batting and quilt backing into a finished quilt.. A complete longarming system typically consists of a sewing machine head, a frame, a table with a layer of plastic (under which is placed a pantograph), and several rollers on which the fabric layers and batting are attached.
A key component that defines a quilt is the stitches holding the three layers together—the quilting. Quilting, typically a running stitch, can be achieved by hand or by sewing machine. Hand quilting has often been a communally productive act with quilters sitting around a large quilting frame. One can also hand quilt with a hoop or other method.
The two most widely used are hand-quilting and machine quilting. Hand quilting is the process of using a needle and thread to sew a running stitch by hand across the entire area to be quilted. This binds the layers together. A quilting frame or hoop is often used to assist in holding the piece being quilted off the quilter's lap.
The show began and ended with patriotic marching music and red, white, and blue GREAT AMERICAN DREAM MACHINE lettering, striped like an American flag. There was an animated "machine" of sorts, with complex moving parts, that had no evident function. The title theme was composed and performed by Steve Katz of Blood, Sweat & Tears fame.
The Dream Machine is an episodic point-and-click adventure game developed and published by Cockroach Inc. (Anders Gustafsson and Erik Zaring) Its main themes are dreams and voyeurism. [3] The game was built by hand, using materials such as clay and cardboard.
Computer Lib/Dream Machines is a 1974 book by Ted Nelson, printed as a two-front-cover paperback to indicate its "intertwingled" nature. Originally self-published by Nelson, it was republished with a foreword by Stewart Brand in 1987 by Microsoft Press .
For certain markets and eras, Sony would use other commercial names for their radio clock products, such as DIGIMATIC (UK/EU), or Digital 24 (US/North America), however the actual design would be identical or similar to those branded as Dream Machine. The manufacturing of Dream Machine is an early example of outsourcing. The vast majority of ...