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  2. Socle (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Socle_(mathematics)

    In the context of group theory, the socle of a group G, denoted soc(G), is the subgroup generated by the minimal normal subgroups of G.It can happen that a group has no minimal non-trivial normal subgroup (that is, every non-trivial normal subgroup properly contains another such subgroup) and in that case the socle is defined to be the subgroup generated by the identity.

  3. Sprouts (game) - Wikipedia

    en.wikipedia.org/wiki/Sprouts_(game)

    A 2-spot game of Sprouts. The game ends when the first player is unable to draw a connecting line between the only two free points, marked in green. The game is played by two players, [2] starting with a few spots drawn on a sheet of paper. Players take turns, where each turn consists of drawing a line between two spots (or from a spot to ...

  4. Self-organized criticality - Wikipedia

    en.wikipedia.org/wiki/Self-organized_criticality

    Self-organized criticality (SOC) is a property of dynamical systems that have a critical point as an attractor.Their macroscopic behavior thus displays the spatial or temporal scale-invariance characteristic of the critical point of a phase transition, but without the need to tune control parameters to a precise value, because the system, effectively, tunes itself as it evolves towards ...

  5. Accumulation function - Wikipedia

    en.wikipedia.org/wiki/Accumulation_function

    [1] [2] It is used in interest theory. Thus a(0)=1 and the value at time t is given by: = (). where the initial investment is (). For various interest-accumulation protocols, the accumulation function is as follows (with i denoting the interest rate and d denoting the discount rate):

  6. Mathematical game - Wikipedia

    en.wikipedia.org/wiki/Mathematical_game

    A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [1] [verification needed] [clarification needed] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes. Generally, mathematical games need not be conceptually intricate to involve deeper ...

  7. Recreational mathematics - Wikipedia

    en.wikipedia.org/wiki/Recreational_mathematics

    Some of the more well-known topics in recreational mathematics are Rubik's Cubes, magic squares, fractals, logic puzzles and mathematical chess problems, but this area of mathematics includes the aesthetics and culture of mathematics, peculiar or amusing stories and coincidences about mathematics, and the personal lives of mathematicians.

  8. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    In computer science, separation of concerns (sometimes abbreviated as SoC) is a design principle for separating a computer program into distinct sections. Each section addresses a separate concern , a set of information that affects the code of a computer program.

  9. Social choice theory - Wikipedia

    en.wikipedia.org/wiki/Social_choice_theory

    Social choice theory is a branch of welfare economics that extends the theory of rational choice to collective decision-making. [1] Social choice studies the behavior of different mathematical procedures (social welfare functions) used to combine individual preferences into a coherent whole.