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  2. Project Euler - Wikipedia

    en.wikipedia.org/wiki/Project_Euler

    Project Euler (named after Leonhard Euler) is a website dedicated to a series of computational problems intended to be solved with computer programs. [1] [2] The project attracts graduates and students interested in mathematics and computer programming.

  3. Fibonacci search technique - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_search_technique

    [Increase i] If p=1, the algorithm terminates unsuccessfully. Otherwise set (i, p, q) ← (i + q, p − q, 2q − p) (which moves p and q two positions back in the Fibonacci sequence); and return to Step 2. The two variants of the algorithm presented above always divide the current interval into a larger and a smaller subinterval.

  4. Golden-section search - Wikipedia

    en.wikipedia.org/wiki/Golden-section_search

    Calculate an interior point and its functional value F 2. The two interval lengths are in the ratio c : r or r : c where r = φ − 1; and c = 1 − r, with φ being the golden ratio. Using the triplet, determine if convergence criteria are fulfilled. If they are, estimate the X at the minimum from that triplet and return.

  5. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [8] [9] [10] In fact, Dijkstra's explanation of the logic behind the algorithm, [11] namely Problem 2.

  6. Fibonacci sequence - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_sequence

    Fibonacci numbers are used in a polyphase version of the merge sort algorithm in which an unsorted list is divided into two lists whose lengths correspond to sequential Fibonacci numbers—by dividing the list so that the two parts have lengths in the approximate proportion φ.

  7. Stochastic dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Stochastic_dynamic_programming

    Originally introduced by Richard E. Bellman in (Bellman 1957), stochastic dynamic programming is a technique for modelling and solving problems of decision making under uncertainty. Closely related to stochastic programming and dynamic programming , stochastic dynamic programming represents the problem under scrutiny in the form of a Bellman ...

  8. Point estimation - Wikipedia

    en.wikipedia.org/wiki/Point_estimation

    More formally, it is the application of a point estimator to the data to obtain a point estimate. Point estimation can be contrasted with interval estimation: such interval estimates are typically either confidence intervals, in the case of frequentist inference, or credible intervals, in the case of Bayesian inference. More generally, a point ...

  9. Interior-point method - Wikipedia

    en.wikipedia.org/wiki/Interior-point_method

    An interior point method was discovered by Soviet mathematician I. I. Dikin in 1967. [1] The method was reinvented in the U.S. in the mid-1980s. In 1984, Narendra Karmarkar developed a method for linear programming called Karmarkar's algorithm, [2] which runs in provably polynomial time (() operations on L-bit numbers, where n is the number of variables and constants), and is also very ...