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Mercy is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game of the same name and again appeared in its 2022 sequel, Overwatch 2. Mercy has also featured in its related animated and literary media.
Original release date: May 15, 2012 [77] Release years by system: 2012 – Windows, macOS [77] 2013 – PlayStation 3, Xbox 360 [77] 2014 – PlayStation 4, Xbox One [77] 2018 – Nintendo Switch [78] Notes: Action role-playing game; Self-published by Blizzard [77] Part of the Diablo series
Overwatch 2 was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in early access on October 4, 2022. [24] Kaplan stated when the game was announced that they were more concerned about quality of the product than timeliness of the release.
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[113] [114] [115] Overwatch 's Nintendo Switch version, however, received "mixed or average reviews" with a 73/100 metascore on the aggregator. [116] Since its release, Overwatch has been listed by various outlets as one of the best video games of all-time, particularly within its hero shooter genre and among 21st-century contemporaries.
Overwatch (retroactively referred to as Overwatch 1 [b]) was a 2016 multiplayer first-person shooter video game by Blizzard Entertainment.The game was first released for PlayStation 4, Windows, and Xbox One in May 2016 and Nintendo Switch in October 2019, with cross-platform play supported across all platforms.
The sequel Overwatch 2 was released in October 2022, and will continue the seasonal events. According to Kaplan, while the game will be a sequel, they want to allow all content from the first Overwatch to be brought forward into Overwatch 2, requiring them to slow down new content development for the original game, particularly new heroes and maps.
Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.