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  2. Happy Wheels - Wikipedia

    en.wikipedia.org/wiki/Happy_Wheels

    Happy Wheels. Happy Wheels is a side-scrolling ragdoll physics -based platform browser game developed and published by Fancy Force. Created in 2010 by video game designer Jim Bonacci, the game features several player characters using various and often atypical vehicles to traverse the game's many user-generated levels.

  3. Portal 2 - Wikipedia

    en.wikipedia.org/wiki/Portal_2

    Portal 2 is a 2011 puzzle-platform game developed by Valve for Windows, Mac OS X, Linux, PlayStation 3, and Xbox 360. The digital PC version is distributed online by Valve's Steam service, while all retail editions were distributed by Electronic Arts. A port for the Nintendo Switch was included as part of Portal: Companion Collection .

  4. Crayon Physics Deluxe - Wikipedia

    en.wikipedia.org/wiki/Crayon_Physics_Deluxe

    Crayon Physics Deluxe is a puzzle video game designed by Petri Purho and released on January 7, 2009. An early version, titled Crayon Physics, was released for Windows in June 2007. [1] Deluxe won the grand prize at the Independent Games Festival in 2008. It features a heavy emphasis on two-dimensional physics simulations, including gravity ...

  5. Angry Birds (video game) - Wikipedia

    en.wikipedia.org/wiki/Angry_Birds_(video_game)

    Angry Birds (also known as Angry Birds Classic) is a 2009 physics-based casual puzzle video game developed by Finnish video game developer Rovio Entertainment.Inspired primarily by a sketch of stylized wingless birds, the game was first released for iOS and Maemo devices starting in December 2009.

  6. Algodoo - Wikipedia

    en.wikipedia.org/wiki/Algodoo

    Algodoo ( / ˌælɡəˈduː /) is a physics-based 2D freeware sandbox from Algoryx Simulation AB (known simply as Algoryx) as the successor to the popular physics application Phun. It was released on September 1, 2009 and is presented as a learning tool, an open ended computer game, an animation tool, and an engineering tool.

  7. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    BeamNG.drive uses soft-body physics to simulate vehicle dynamics and collisions between objects and vehicles. [2] [6] [3] Algorithms have been created and optimized for the game's physics system. [7] The game relies heavily on code in Lua, and uses packets of local data using the Lua network system while the game is running. The game's engine ...

  8. Category:Physics-based puzzle video games - Wikipedia

    en.wikipedia.org/wiki/Category:Physics-based...

    Download as PDF; Printable version; Help ... Pages in category "Physics-based puzzle video games" The following 10 pages are in this category, out of 10 total.

  9. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Game physics. Computer animation physics or game physics are laws of physics as they are defined within a simulation or video game, and the programming logic used to implement these laws. Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the ...