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In control engineering and system identification, a state-space representation is a mathematical model of a physical system that uses state variables to track how inputs shape system behavior over time through first-order differential equations or difference equations. These state variables change based on their current values and inputs, while ...
The state-transition matrix is used to find the solution to a general state-space representation of a linear system in the following form ˙ = () + (), =, where () are the states of the system, () is the input signal, () and () are matrix functions, and is the initial condition at .
This state-space realization is called controllable canonical form (also known as phase variable canonical form) because the resulting model is guaranteed to be controllable (i.e., because the control enters a chain of integrators, it has the ability to move every state).
In control theory, a state observer, state estimator, or Luenberger observer is a system that provides an estimate of the internal state of a given real system, from measurements of the input and output of the real system. It is typically computer-implemented, and provides the basis of many practical applications.
Consider a physical system modeled in state-space representation. A system is said to be observable if, for every possible evolution of state and control vectors, the current state can be estimated using only the information from outputs (physically, this generally corresponds to information obtained by sensors). In other words, one can ...
Full state feedback (FSF), or pole placement, is a method employed in feedback control system theory to place the closed-loop poles of a plant in predetermined locations in the s-plane. [1] Placing poles is desirable because the location of the poles corresponds directly to the eigenvalues of the system, which control the characteristics of the ...
Vacuum World, a shortest path problem with a finite state space. In computer science, a state space is a discrete space representing the set of all possible configurations of a "system". [1] It is a useful abstraction for reasoning about the behavior of a given system and is widely used in the fields of artificial intelligence and game theory.
A state-space model is a representation of a system in which the effect of all "prior" input values is contained by a state vector. In the case of an m-d system, each dimension has a state vector that contains the effect of prior inputs relative to that dimension. The collection of all such dimensional state vectors at a point constitutes the ...