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DirectX 12 Ultimate will unify to a common library on both Windows 10 computers and the Xbox Series X and other ninth-generation Xbox consoles. Among the new features in Ultimate includes DirectX Raytracing 1.1, Variable Rate Shading, which gives programmers control over the level of detail of shading depending on design choices, Mesh Shaders ...
12_2 WDDM 2.9 DirectX 12 Ultimate : Shader Model 6.5, Raytracing Tier 1.1, Mesh Shaders, Variable-Rate Shading, Sampler Feedback, Resource Binding Tier 3, Tiled Resources Tier 3 (Texture3D), Conservative Rasterization Tier 3, 40-bit virtual address space.
Direct3D 12 version 2004 – Windows 10 May 2020 Update (version 2004) brings support for DirectX 12 Ultimate, Mesh & Amplification Shaders, [137] Sampler Feedback, [138] as well DirectX Raytracing Tier 1.1 [139] and memory allocation improvements.
As of today, NVIDIA's GPUs officially support Microsoft's DirectX 12 Ultimate framework.
Windows 10 includes DirectX 12, alongside WDDM 2.0. [ 187 ] [ 188 ] Unveiled March 2014 at GDC , DirectX 12 aims to provide " console -level efficiency" with "closer to the metal" access to hardware resources, and reduced CPU and graphics driver overhead .
This page was last edited on 12 June 2022, at 09:03 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...
A Canadian woman allegedly attempted to smuggle 22 pounds of methamphetamine wrapped as Christmas presents through a New Zealand airport on Sunday, Dec. 8. According to a news release from the New ...
DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.