Search results
Results from the WOW.Com Content Network
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.
In June 2020, Unity announced that they had partnered with Apple to update the Unity Engine to run on Apple silicon-equipped Macs with the 2020.2 release, allowing game developers to update their games to support the new hardware platform.
The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...
It is also the first Just Dance title to be developed using the Unity engine, as opposed to Ubisoft's in-house UbiArt Framework which had been in use since Just Dance 2014. [7] A new online multiplayer feature is added, where up to six players can join a private group with cross-play support at launch, with the Xbox Series X/S version later ...
On May 18, 2024, there was a announcement that EA Sports FC Online M will be have a major update in the second half of 2024, in which the game will upgrade to a new engine from Unity, along with new exclusive game modes that will be replace four old game modes: Club Battle, Squad Battle, Multi Squad League and World Tour. [6]
Cities: Skylines II was revealed on March 6, 2023, as part of the Paradox Announcement Show 2023. [20] [21] Adding to the base game, eight separate downloadable content packs are already slated for release, including the San Francisco Set, Beach Properties Asset Pack, two Content Creator Packs, the Bridges & Ports Expansion, and three Radio Stations in the Ultimate Edition option on the ...
Version 1.1, nicknamed Turbo Charged, was released on 19 April 2016, almost one year after the last major update. The game engine was upgraded from Unity 4 to Unity 5, resulting in an increase in performance, as well as a stable 64-bit client, removing memory constraints caused by too many mods being installed. Much of the game was rewritten to ...
Slime Rancher 2 uses the Unity engine. [10] It utilizes Unity's new High Definition Render Pipeline, [ 11 ] [ 10 ] a render pipeline that handles graphical features. This required a new approach to the graphics pipeline compared to the one used in the previous game.