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Respawn's debut game, the first-person shooter Titanfall, was released in 2014. On December 1, 2017, the studio was acquired by EA. Its first game since the acquisition was the free-to-play Apex Legends, released on February 1, 2019, followed by Star Wars Jedi: Fallen Order, released in November of that year.
In October 2015, Respawn Entertainment, creators of the Titanfall franchise, began a long-term partnership with Nexon, a company known for its free-to-play online games. The partnership was set to include Respawn sister studio and mobile game developer Particle City, which was co-founded by Respawn's Vince Zampella.
Respawn Entertainment CEO Vince Zampella told VentureBeat that Apex Legends, as a live-service and free-to-play battle-royale game, was a new challenge for the studio and represented a new way for them of developing games. Their design philosophy was focused on "chasing the fun" and designing all the mechanics around team-based play, rather ...
Respawn Entertainment Unveils Titanfall The Visionaries that Defined Gaming for a Generation are Back ... And Ready to Do it All Again Game Coming Exclusively to the Xbox Platform - Xbox One and ...
Respawn Entertainment served as the game's developer. The core team of the studio previously worked on Medal of Honor: Allied Assault. [4] Medal of Honor: Above and Beyond was not initially planned to be a VR game, but the developers pivoted to Oculus Rift after meeting and discussing the game with Facebook executives.
Vince Zampella (born 1970) is an American video game designer best known for being a co-founder and former studio head of Infinity Ward and the current head of Respawn Entertainment and Ripple Effect Studios. [4] [5]
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