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In a multiprocessor system, task parallelism is achieved when each processor executes a different thread (or process) on the same or different data. The threads may execute the same or different code. In the general case, different execution threads communicate with one another as they work, but this is not a requirement.
A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]
The key factor to distinguish them is to look at how many instructions the processor can issue in one cycle and how many threads from which the instructions come. For example, Sun Microsystems' UltraSPARC T1 is a multicore processor combined with fine-grain multithreading technique instead of simultaneous multithreading because each core can ...
Multiple threads can interfere with each other when sharing hardware resources such as caches or translation lookaside buffers (TLBs). As a result, execution times of a single thread are not improved and can be degraded, even when only one thread is executing, due to lower frequencies or additional pipeline stages that are necessary to accommodate thread-switching hardware.
There may be multiple versions of each execution unit to enable the execution of many instructions in parallel. This differs from a multi-core processor that concurrently processes instructions from multiple threads, one thread per processing unit (called "core"). It also differs from a pipelined processor, where the multiple instructions can ...
Atanasoff–Berry computer, the first computer with parallel processing [1] Instruction-level parallelism (ILP) is the parallel or simultaneous execution of a sequence of instructions in a computer program. More specifically, ILP refers to the average number of instructions run per step of this parallel execution. [2]: 5
In parallel computing, work stealing is a scheduling strategy for multithreaded computer programs. It solves the problem of executing a dynamically multithreaded computation, one that can "spawn" new threads of execution, on a statically multithreaded computer, with a fixed number of processors (or cores). It does so efficiently in terms of ...
In computer programming, a thread pool is a software design pattern for achieving concurrency of execution in a computer program. Often also called a replicated workers or worker-crew model , [ 1 ] a thread pool maintains multiple threads waiting for tasks to be allocated for concurrent execution by the supervising program.