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Mugen (stylized as M.U.G.E.N) is a freeware 2D fighting game engine designed by Elecbyte. [1] Content is created by the community, and thousands of fighters, both original and from popular fiction, have been created. It is written in C and originally used the Allegro library. The latest versions of the engine use the SDL library.
Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...
Early Street Fighter II sketches and notes suggest that Guile was developed specifically to appeal to American fans. [3] In an interview with Game On!, Capcom Research and Design head Noritaka Funamizu stated that of the more popular characters in the series with western audiences, Guile was most likely considered the game's main character. [4]
Na'Toth was the second aide to G'Kar, after his first aide Ko'Dath died in an airlock accident. When Na'Toth arrived, a member of the Narn assassins' guild was attempting to kill G'Kar at the behest of an old rival. G'Kar was eventually kidnapped by the assassin. Na'Toth went to the assassin and claimed to be his backup.
Street Fighter II Turbo, Street Fighter II – Hyper Fighting (PlayStation 2 – part of Capcom Classics Collection Vol. 1) Street Fighter II: Hyper Fighting (Sega Saturn – part of Capcom Generation Vol. 5: Fighters, Japanese release) Street Fighter II: Hyper Fighting (Xbox 360 – downloadable through Xbox Live Arcade, Released August 2, 2006)
Super Gem Fighter Mini Mix, also released as Pocket Fighter (Japanese: ポケットファイター), is a 1997 fighting game developed and published by Capcom for arcades. The game uses the same super deformed character designs previously used in Super Puzzle Fighter II Turbo , a puzzle game by Capcom. [ 3 ]
In Japan, the compilation is known as Street Fighter 30th Anniversary Collection International. In addition to the international version of each game, it also features the Japanese versions. In addition to the international version of each game, it also features the Japanese versions.
The popularity of Street Fighter II led it to be released for home game consoles and becoming the defining template for fighting games. [6] [87] SNK released Fatal Fury shortly after Street Fighter II in 1991. It was designed by Takashi Nishiyama, the creator of the original Street Fighter, which it was envisioned as a spiritual successor to. [96]