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Creating a tool-assisted speedrun is the process of finding the optimal set of inputs to fulfill a given criterion — usually completing a game as fast as possible. No limits are imposed on the tools used for this search, but the result has to be a set of timed key-presses that, when played back on the actual console, achieves the target ...
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Run through Quake on Easy difficulty Quake done Quick lite QdQlite 0:12:54 : 1998-01-24 Run through Quake on Easy difficulty 3: The Rabbit Run TRR 0:10:58 : 2003-09-18 Run through Quake on Easy difficulty Quake done 100% Quickest Qd100Qst 0:48:00 : 2011-12-29 Run through Quake on Nightmare difficulty while obtaining 100% kills and secrets
Speed Demos Archive (SDA) is a website dedicated to video game speedruns.SDA's primary focus is hosting downloadable, high-quality speedrun videos, and currently has runs of over eleven hundred games, with more being added on a regular basis.
TASBot is a tool-assisted speedrun mascot created in 2013, [1] developed by a team led by dwangoAC. A replay device takes a list of controller inputs which it then sends to a console such as a Nintendo Entertainment System or Super Nintendo Entertainment System (SNES) directly via signals to the controller ports.
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Games Done Quick (GDQ) is a semiannual video game speedrun charity marathon held in the United States, originally organized by the Speed Demos Archive and SpeedRunsLive communities. Since 2015, it has been handled by Games Done Quick, LLC. [2] Held since 2010, the events have raised money for several charities.
A speedrun is a play-through of a video game (or a selected part of it) performed with the intent of completing it as fast as possible. Speedrun or Speed Run or Speedrunner may also refer to: Tool-assisted speedrun, a speedrun performed using special tools; Speed Run, a 1988 video game; Mos Speedrun, a 2011 video game