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PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is a 2017 battle royale video game published by Krafton, and developed by Krafton's PUBG Studios.The game, which was inspired by the Japanese film Battle Royale (2000), is based on previous mods created by Brendan "PlayerUnknown" Greene for other games, and expanded into a standalone game under Greene's creative direction.
3.3.1.1 Group A. 3.3.1 ... Download as PDF; Printable version ... The game used for the tournament is a modified edition of the mobile game PUBG Mobile made ...
An aesthetically new version of PUBG Mobile, Battlegrounds Mobile India, was launched on 2 July 2021 for Android [33] and on 18 August 2021 for iOS. [34] This time the game was published by Krafton, Inc.
Team SoloMid announced on March 6, 2020, that it had entered the Indian esports scene by partnering with the Indian PUBG Mobile team, Entity Gaming. [67] Entity, which won the 2019 PUBG Mobile Club Open (PMCO) Asia Fall and later placed fifth in the global finals, was renamed TSM Entity (TSMxENT) following the partnership announcement.
Mobile Legends: Bang Bang was one of top grossing mobile games in India. [61] On September 2, 2020, the Indian government banned PUBG Mobile, PUBG Mobile Lite, and over 100 other Chinese apps. [10] They believed the apps were "stealing and surreptitiously transmitting user data in an unauthorized manner to servers which have locations outside ...
At the end of Q1 2021, Free Fire surpassed PUBG Mobile in revenues in the United States, generating $100 million in turnover as compared to PUBG Mobile's $68 million. [52] Free Fire's revenues jumped by 4.5 times as compared to the same period in the previous year. [53] By November 2019, Free Fire had grossed over $1 billion worldwide.
By June 2023, PUBG Mobile had surpassed $10 billion in global player spending, making it one of the highest-grossing mobile games worldwide. [151] A significant portion of this revenue—approximately 60.3%—originated from China, followed by the United States at 10.7% and Japan at 3.7%.
On mobile platforms, Genshin Impact had grossed over $393 million within two months after release and over $1 billion by the end of March 2021, the third highest revenue from a mobile game during that time frame after Honor of Kings and PUBG Mobile, making it one of the highest grossing mobile games of all time and the fastest game to reach ...
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