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A world in a parallel universe where magic works. Witch World: 1963: N G Wonderland: Lewis Carroll: An underground realm accessed through a rabbit hole. Alice's Adventures in Wonderland: 1865: N P F C T World of Two Moons: Wendy and Richard Pini: An Earth-like world, the setting of the Elfquest comic book series. "Fire and Flight" 1978: C G ...
Most adventures published for the "Basic" edition of D&D take place in "The Known World", a central continent that includes a varied patchwork of both human and non-human realms. The human realms are based on various real-world historical cultures. In addition, unlike other D&D settings, Mystara had ascended immortal beings instead of gods. [1]
The realm of Louhi in Finnish mythology, literally translated its name means "North". Quivira and Cíbola: Two of the legendary Seven Cities of Gold supposed by Spanish conquistadors to have existed in the Americas. Ryūgū-jō: The undersea palace of Ryūjin, the dragon kami of the sea. Section 37: Paul Bunyan's legendary camp. So large that ...
Ruins of giant citadels still dot the land there. The elven gods are thought to have invaded from the plane of Ysgard, hungry for a realm of their own. The realm is a place of deep forests and fey beauty. Corellon dwells in a magnificent tower of marble in the center of the realm. In Elven, it is called Gwyllachaightaeryll, the Many-Splendored ...
In the Forgotten Realms setting, the Astral Sea was formed from the collapse of the Outer Planes into the Astral Plane after Mystra's murder, while in Eberron, the Astral Sea is equated with Siberys, the Dragon Above. Astral Dominions in the Points of Light setting. Arvandor, the Verdant Isles: A realm of nature, beauty and magic similar to the ...
Vistani possess powerful, innate magical abilities that recall Romani as imagined in popular culture. "Curse Potency" is self-explanatory: curses in Ravenloft have great power, and the curses of Vistani are more likely to come true.
In 5th edition, healing magic became evocation as well. Illusion Illusion/Phantasm [1]: 111 This school "involves the ability to change the appearance of something, by creating a phantasm". [1]: 113 The school is known as Illusion/Phantasm prior to 3rd edition and Illusion in 3rd and 3.5 editions. [30]
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...