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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    A set of equations describing the trajectories of objects subject to a constant gravitational force under normal Earth-bound conditions.Assuming constant acceleration g due to Earth's gravity, Newton's law of universal gravitation simplifies to F = mg, where F is the force exerted on a mass m by the Earth's gravitational field of strength g.

  3. Impact (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Impact_(mechanics)

    In mechanics, an impact is when two bodies collide. During this collision, both bodies decelerate. The deceleration causes a high force or shock, applied over a short time period. A high force, over a short duration, usually causes more damage to both bodies than a lower force applied over a proportionally longer duration.

  4. Impact depth - Wikipedia

    en.wikipedia.org/wiki/Impact_depth

    The impact depth of a projectile is the distance it penetrates into a target before coming to a stop. The physicist Sir Isaac Newton first developed this idea to get rough approximations for the impact depth for projectiles traveling at high velocities.

  5. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    [11] [12]: 150 The physics concept of force makes quantitative the everyday idea of a push or a pull. Forces in Newtonian mechanics are often due to strings and ropes, friction, muscle effort, gravity, and so forth. Like displacement, velocity, and acceleration, force is a vector quantity.

  6. Shock (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Shock_(mechanics)

    In mechanics and physics, shock is a sudden acceleration caused, for example, by impact, drop, kick, earthquake, or explosion. Shock is a transient physical excitation. Shock describes matter subject to extreme rates of force with respect to time. Shock is a vector that has units of an acceleration (rate of change of velocity).

  7. Fall factor - Wikipedia

    en.wikipedia.org/wiki/Fall_factor

    The climber will fall about the same height h in both cases, but they will be subjected to a greater force at position 1, due to the greater fall factor.. In lead climbing using a dynamic rope, the fall factor (f) is the ratio of the height (h) a climber falls before the climber's rope begins to stretch and the rope length (L) available to absorb the energy of the fall,

  8. Coefficient of restitution - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_restitution

    The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...

  9. Magnus effect - Wikipedia

    en.wikipedia.org/wiki/Magnus_effect

    In a very simple case where we ignore various complicating factors, the Magnus force from the crosswind would cause an upward or downward force to act on the spinning bullet (depending on the left or right wind and rotation), causing deflection of the bullet's flight path up or down, thus influencing the point of impact.