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kitty is a free and open-source GPU-accelerated [2] [3] terminal emulator for Linux, macOS, [4] and some BSD distributions. [5] Focused on performance and features, kitty is written in a mix of C and Python programming languages. It provides GPU support. kitty shares its name with another program — KiTTY — a fork of PuTTY for Microsoft ...
Terminal with modern IDE, AI assistance, and collaborative command sharing Windows Console: Character: Local Windows: Windows command line terminal Windows Terminal: Character: Local Windows: Default terminal on Windows x3270 Block: tn3270: Linux, macOS, Windows: Multi-platform open-source terminal emulator available for macOS, Linux and ...
A terminal emulator, or terminal application, is a computer program that emulates a video terminal within some other display architecture. Though typically synonymous with a shell or text terminal , the term terminal covers all remote terminals, including graphical interfaces.
iTerm2 is a free and open-source terminal emulator for macOS, licensed under GPL-2.0-or-later. It was derived from and has mostly supplanted the earlier "iTerm" application. iTerm2 supports operating system features such as window transparency, full-screen mode, split panes, Exposé Tabs, Growl notifications, and standard keyboard shortcuts.
Application developers also have the preference on how GPU commands are executed on which GPUs and provides suggestion on which GPU a certain command is most efficient to execute (commands to render a scene can be executed by the discrete GPU while post-processing and display can be handled by the integrated GPU). [8]
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.
Code written in this way expects that it is the only user of the video memory, which was not tenable on multi-tasked environment, such as Windows. The BYTE magazine, in December 1983, discussed Microsoft's plans for a system to output graphics to both printers and monitors with the same code in the forthcoming first release of Windows.