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  2. Block diagram - Wikipedia

    en.wikipedia.org/wiki/Block_diagram

    An example of this is the function block diagram, one of five programming languages defined in part 3 of the IEC 61131 (see IEC 61131-3) standard that is highly formalized (see formal system), with strict rules for how diagrams are to be built. Directed lines are used to connect input variables to block inputs, and block outputs to output ...

  3. Moore's law - Wikipedia

    en.wikipedia.org/wiki/Moore's_law

    The great Moore's law compensator (TGMLC), also known as Wirth's law – generally is referred to as software bloat and is the principle that successive generations of computer software increase in size and complexity, thereby offsetting the performance gains predicted by Moore's law.

  4. Computer architecture - Wikipedia

    en.wikipedia.org/wiki/Computer_architecture

    The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.

  5. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  6. Conway's law - Wikipedia

    en.wikipedia.org/wiki/Conway's_law

    The organization of the software and the organization of the software team will be congruent, he said. Summarizing an example in Conway's paper, Raymond wrote: If you have four groups working on a compiler, you'll get a 4-pass compiler. [4] [5] Raymond further presents Tom Cheatham's amendment of Conway's Law, stated as:

  7. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. There are two fundamental laws in software architecture: [4] [5] Everything is a trade-off "Why is more important ...

  8. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...

  9. IPO model - Wikipedia

    en.wikipedia.org/wiki/IPO_Model

    A computer program is useful for another sort of process using the input-process-output model receives inputs from a user or other source, does some computations on the inputs, and returns the results of the computations. [1] In essence the system separates itself from the environment, thus defining both inputs and outputs as one united ...