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Teams marked in bold were part of the LCS during its final split. Teams marked in bold and italics would join the League of Legends Championship of The Americas (LTA) when it began in 2025. 100 Thieves (Spring 2018 – Summer 2024) Apex Gaming (Summer 2016) [b] Cloud9 (Summer 2013 – Summer 2024) Clutch Gaming (Spring 2018 – Spring 2020 [1])
League of Legends World Championship: Flagship annual tournament of League of Legends, recently recognized as the most played video game in the world. Considered one of the, if not the most watched esports event in the world with the 2016 League of Legends World Championship achieving 43 million unique viewers and 14.7 million peak concurrent ...
League of Legends Champions Korea: LCK South Korea: Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 16 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas
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League of Legends: 2012–present Lourlo: Samson Jackson: United States: Golden Guardians: League of Legends: 2014–present Lustboy: Ham Jang-sik: South Korea: Team SoloMid: League of Legends: 2010–2015 Maple: Huang Yi-tang: Taiwan: Flash Wolves: League of Legends: 2013–present MaRin: Jang Gyeong-hwan: South Korea: Top Esports: League of ...
The League of Legends World Championship (commonly abbreviated as Worlds) is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize.
The change aligned with the EU LCS's name change to the League of Legends European Championship (LEC) earlier that year. Following the EU LCS's transition to LEC, all major regions in the competitive world of League of Legends had a unique name, logo, and brand identities. The changes were made to establish distinct identities for every regions.
League of Legends is one of the largest esports with various annual tournaments taking place worldwide. [1] In terms of esports professional gaming as of June 2016, League of Legends has had $29,203,916 USD in prize money, 4,083 Players, and 1,718 tournaments, compared to Dota 2's US$64,397,286 of prize money, 1,495 players, and 613 tournaments.