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Halo 3: ODST is a 2009 first ... The player's head-up display (HUD) includes a "VISR" mode that outlines enemies in red, allies in green, ... Meeting up with Dutch ...
In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. [1] It takes its name from the head-up displays used in modern aircraft .
A head-up display, or heads-up display, [1] also known as a HUD (/ h ʌ d /) or head-up guidance system (HGS), is any transparent display that presents data without requiring users to look away from their usual viewpoints.
Halo 3 is a 2007 first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the Halo franchise following Halo: Combat Evolved (2001) and Halo 2 (2004), the game's story centers on the interstellar war between 26th-century humanity, a collection of alien races known as the Covenant, and the alien parasite known as the Flood.
This page was last edited on 7 December 2006, at 22:18 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
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The game's heads-up display includes a "motion tracker" that registers moving allies, moving or firing enemies, and vehicles, in a certain radius of the player. [9] The player character is equipped with an energy shield that nullifies damage from weapons fire and forceful impacts.
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