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  2. Super Mario Sunshine - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Sunshine

    Super Mario Sunshine was released in Japan on July 19, 2002. [21] It was later released in the United States on August 26 of that year. A GameCube bundle containing the game along with a GameCube console was released in North America on October 14, 2002. [22]

  3. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Dolphin became an open-source project on 13 July 2008 [28] [34] when the developers released the source code publicly on a SVN repository on Google Code under the GPL-2.0-only license. [28] At this point, the emulator had basic Wii emulation implemented, limited Linux compatibility and a new GUI using wxWidgets . [ 28 ]

  4. Koichi Hayashida - Wikipedia

    en.wikipedia.org/wiki/Koichi_Hayashida

    Koichi Hayashida is a Japanese video game developer who has worked as a director, producer, and programmer on multiple games from Nintendo, notably the Super Mario series. . He was the director of Super Mario Galaxy 2 (2010), Super Mario 3D Land (2011), Super Mario 3D World (2013, with Kenta Motokura), NES Remix (2013), and NES Remix 2 (201

  5. Super Mario - Wikipedia

    en.wikipedia.org/wiki/Super_Mario

    Super Mario Maker is a creation tool released for the Wii U in September 2015 [50] which allows players to create their own levels based on the gameplay and style of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U, as well as to share their creations online. Based on existing games, several gameplay ...

  6. Cemu - Wikipedia

    en.wikipedia.org/wiki/Cemu

    Designed as a proof-of-concept, the initial release of Cemu could successfully boot Mario Kart 8 and The Legend of Zelda: The Wind Waker HD yet lacked Wii U GamePad support and audio and suffered from stutters and video glitches. [10] Cemu could run on 64-bit Windows operating systems and only supported OpenGL 3.3 on release.

  7. Super Mario 128 - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_128

    There had always been distinctly separate development of Super Mario 128 and Super Mario Sunshine, which Miyamoto considered to be similar to Super Mario 64 anyway. [12] He said, "obviously we were doing work on the Mario 128 demo that we were showing at Space World, and separately we were doing work on experiments that we made into Mario ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. List of unofficial Mario media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Mario_media

    There exist several unofficial level editors created to allow users with no programming skills to easily make their own levels or ROM hacks.. Super Mario Bros. X is a fangame blending elements from Super Mario Bros., Bros. 2, Bros. 3 and World, and other video game franchises such as The Legend of Zelda series and includes both a level editor, as well simultaneous split-screen multiplayer.