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The boids framework is often used in computer graphics, providing realistic-looking representations of flocks of birds and other creatures, such as schools of fish or herds of animals. It was for instance used in the 1998 video game Half-Life for the flying bird-like creatures seen at the end of the game on Xen, named "boid" in the game files.
Shimmering behaviour of Apis dorsata (giant honeybees). A group of animals fleeing from a predator shows the nature of herd behavior, for example in 1971, in the oft-cited article "Geometry for the Selfish Herd", evolutionary biologist W. D. Hamilton asserted that each individual group member reduces the danger to itself by moving as close as possible to the center of the fleeing group.
A flock of auklets exhibit swarm behaviour. Swarm behaviour, or swarming, is a collective behaviour exhibited by entities, particularly animals, of similar size which aggregate together, perhaps milling about the same spot or perhaps moving en masse or migrating in some direction. It is a highly interdisciplinary topic. [1]
Annapurna Interactive set flight with its latest game, “Flock,” on July 16, giving gamers a chance to take the skies and not worry about the ride. That’s because the multiplayer co-op game ...
John Cooney (born 1986 or 1987), [1] also known by his pseudonym jmtb02, is an American game developer and former chief executive officer of Armor Games. He is best known for his numerous Flash games , many of which feature a blue elephant as the player avatar, including Achievement Unlocked and This is the Only Level .
Bighorn sheep get their name from the large horns atop their head, which curve backwards toward the sheep's body. They can weigh between 140-300 pounds and average about 3–3½ feet tall ...
Videos from a China farm in Inner Mongolia show a flock of sheep in one pen circling continuously, but nobody seems to know why. Watch: Flock of sheep walking in a circle for 12 days is a mystery ...
The player controls a UFO ("The Flocker") and is tasked with herding farm animals (sheep, cows, chickens, and pigs) back to the mothership, "The Mother Flocker". This is challenging due to the hazardous environments the animals exist in – the players must defend their flock against hungry predators, avoid pits of death, and send their animals flying with catapults.