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The players can build anything from a simple connection between two stations to a complex railway network full of signal-controlled level crossings to maximize the throughput and utilization of your tracks. As the game progresses, the player must adapt and expand their train empire as the map changes.
Russell Sipe reviewed the game for Computer Gaming World, and stated that "In summary, if you are a model railroader/rail fan you will find this product a very enjoyable extension of your chosen hobby (but be sure to get version 1.2 or later).
Rolling Line is an independent PC and VR sandbox game developed and published by New Zealand game developer Gaugepunk Games.The game simulates railway modelling with a low-poly aesthetic in which players can explore and create model-train layouts and share them online for others to play.
OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source [5] remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
NIMBY Rails is entirely set on an OpenStreetMap-based map of the whole world, without computer-generated maps or levels. [1] The game map starts out empty, without any preexisting trains or buildings, and the player builds railway track and stations with little restriction save for existing roads and bodies of water.
Railroad Tycoon II is a business simulation video game in the Railroad Tycoon series developed by PopTop Software and published by Gathering of Developers. It was released for Microsoft Windows, Mac OS, PlayStation and Dreamcast. It was later ported and released for Linux. [7]
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Users can also control the trains once the virtual railway is built and planned, leading to some people to call HVR a train simulator. Some advanced parts such as turntables are absent from the game, and all engines on the same track will all move at once, the same speed and direction, much like a real life DC model railway.