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  2. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    The game world of all Luanti games is composed of voxels which are mostly cubes aligned in a 3D grid, but the player and creatures can move around freely. In Luanti voxels are called nodes. Different nodes represent various materials, such as dirt, stone, ores, tree trunks, water, and lava.

  3. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Minecraft 1.13 also provides a feature known as "data packs" which allows players or server operators to provide additional content into the game. What can be added is limited to building on existing features, such as adding recipes, changing what items blocks drop when broken, and executing console commands .

  4. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  5. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  6. Build the Earth - Wikipedia

    en.wikipedia.org/wiki/Build_the_Earth

    Minecraft developer Mojang Studios featured the project on their website on Earth Day 2020. [7] In July 2020, YouTuber MrBeast released a video where he and 50 other people built his hometown of Raleigh, North Carolina within the project. [8] In 2020, a full sized recreation of the Taj Mahal was completed on the server by Daniel Tan. [9]

  7. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    During the texture mapping process for any arbitrary 3D surface, a texture lookup takes place to find out where on the texture each pixel center falls. For texture-mapped polygonal surfaces composed of triangles typical of most surfaces in 3D games and movies, every pixel (or subordinate pixel sample) of that surface will be associated with some triangle(s) and a set of barycentric coordinates ...

  8. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  9. Parallax occlusion mapping - Wikipedia

    en.wikipedia.org/wiki/Parallax_occlusion_mapping

    Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition in textured surfaces, using a displacement map (similar to a topography map) instead of through the generation of new geometry. [1]

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