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  2. System Idle Process - Wikipedia

    en.wikipedia.org/wiki/System_Idle_Process

    However, the idle process does not use up computer resources (even when stated to be running at a high percent). Its CPU time "usage" is a measure of how much CPU time is not being used by other threads. In Windows 2000 and later the threads in the System Idle Process are also used to implement CPU power saving. The exact power saving scheme ...

  3. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    The following C code examples illustrate two threads that share a global integer i. The first thread uses busy-waiting to check for a change in the value of i : #include <pthread.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> /* i is global, so it is visible to all functions.

  4. Work stealing - Wikipedia

    en.wikipedia.org/wiki/Work_stealing

    The other thread is pushed onto the bottom of the deque, but the processor continues execution of its current thread. Initially, a computation consists of a single thread and is assigned to some processor, while the other processors start off idle. Any processor that becomes idle starts the actual process of work stealing, which means the ...

  5. I/O bound - Wikipedia

    en.wikipedia.org/wiki/I/O_bound

    As the processes flow around the system, the following scenario may result. The CPU-bound process will get and hold the CPU. During this time, all the other processes will finish their I/O and will move into the ready queue, waiting for the CPU. While the processes wait in the ready queue, the I/O devices are idle.

  6. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Thread scheduling is also a major problem in multithreading. Merging data from two processes can often incur significantly higher costs compared to processing the same data on a single thread, potentially by two or more orders of magnitude due to overheads such as inter-process communication and synchronization.

  7. Sleeping barber problem - Wikipedia

    en.wikipedia.org/wiki/Sleeping_barber_problem

    In computer science, the sleeping barber problem is a classic inter-process communication and synchronization problem that illustrates the complexities that arise when there are multiple operating system processes. [1] The problem was originally proposed in 1965 by computer science pioneer Edsger Dijkstra, [2] who used it to make the point that ...

  8. Thundering herd problem - Wikipedia

    en.wikipedia.org/wiki/Thundering_herd_problem

    In computer science, the thundering herd problem occurs when a large number of processes or threads waiting for an event are awakened when that event occurs, but only one process is able to handle the event. When the processes wake up, they will each try to handle the event, but only one will win.

  9. HLT (x86 instruction) - Wikipedia

    en.wikipedia.org/wiki/HLT_(x86_instruction)

    Most operating systems execute a HLT instruction when there is no immediate work to be done, putting the processor into an idle state. In Windows NT, for example, this instruction is run in the "System Idle Process". On x86 processors, the opcode of HLT is 0xF4.