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  2. Scanline rendering - Wikipedia

    en.wikipedia.org/wiki/Scanline_rendering

    Scanline rendering (also scan line rendering and scan-line rendering) is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis.

  3. Hilbert curve - Wikipedia

    en.wikipedia.org/wiki/Hilbert_curve

    Common programs such as Blender and Cinema 4D use the Hilbert Curve to trace the objects, and render the scene. [ citation needed ] The slicer software used to convert 3D models into toolpaths for a 3D printer typically has the Hilbert curve as an option for an infill pattern.

  4. 3D scanning - Wikipedia

    en.wikipedia.org/wiki/3D_scanning

    Making a 3D-model of a Viking belt buckle using a hand held VIUscan 3D laser scanner. 3D scanning is the process of analyzing a real-world object or environment to collect three dimensional data of its shape and possibly its appearance (e.g. color).

  5. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing

  6. Structured-light 3D scanner - Wikipedia

    en.wikipedia.org/wiki/Structured-light_3D_scanner

    Structure Sensor uses a pattern of projected infrared points, calibrated to minimize distortion to generate a dense 3D image. Structure Core uses a stereo camera that matches against a random pattern of projected infrared points to generate a dense 3D image. Intel RealSense camera projects a series of infrared patterns to obtain the 3D structure.

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    The two most common sources of 3D models are those that an artist or engineer originates on the computer with some kind of 3D modeling tool, and models scanned into a computer from real-world objects (Polygonal Modeling, Patch Modeling and NURBS Modeling are some popular tools used in 3D modeling). Models can also be produced procedurally or ...

  8. PLY (file format) - Wikipedia

    en.wikipedia.org/wiki/PLY_(file_format)

    It was principally designed to store three-dimensional data from 3D scanners. The data storage format supports a relatively simple description of a single object as a list of nominally flat polygons. A variety of properties can be stored, including color and transparency, surface normals, texture coordinates and data confidence values.

  9. X-ray microtomography - Wikipedia

    en.wikipedia.org/wiki/X-ray_microtomography

    3D rendering of a micro CT of a treehopper. 3D rendering of a μCT scan of a leaf piece, resolution circa 40 μm/voxel. Two phase μCT analysis of Ti2AlC/Al MAX phase composite [ 1 ] In radiography , X-ray microtomography uses X-rays to create cross-sections of a physical object that can be used to recreate a virtual model ( 3D model ) without ...