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  2. Subsumption architecture - Wikipedia

    en.wikipedia.org/wiki/Subsumption_architecture

    Subsumption architecture is a reactive robotic architecture heavily associated with behavior-based robotics which was very popular in the 1980s and 90s. The term was introduced by Rodney Brooks and colleagues in 1986. [1] [2] [3] Subsumption has been widely influential in autonomous robotics and elsewhere in real-time AI.

  3. Allen (robot) - Wikipedia

    en.wikipedia.org/wiki/Allen_(robot)

    Allen was a robot introduced by Rodney Brooks and his team in the late 1980s, and was their first robot based on subsumption architecture. It had sonar distance and odometry on board, and used an offboard lisp machine to simulate subsumption architecture. It resembled a footstool on wheels. [1]

  4. Rodney Brooks - Wikipedia

    en.wikipedia.org/wiki/Rodney_Brooks

    In the late 1980s, Brooks and his team introduced Allen, a robot using subsumption architecture. As of 2012 [update] Brooks' work focused on engineering intelligent robots to operate in unstructured environments and understanding human intelligence through building humanoid robots.

  5. Situated approach (artificial intelligence) - Wikipedia

    en.wikipedia.org/wiki/Situated_approach...

    It was made famous by Rodney Brooks: his subsumption architecture was one of the earliest attempts to describe a mechanism for developing BBAI. It is extremely popular in robotics and to a lesser extent to implement intelligent virtual agents because it allows the successful creation of real-time dynamic systems that can run in complex ...

  6. Category:Robot architectures - Wikipedia

    en.wikipedia.org/wiki/Category:Robot_architectures

    Download as PDF; Printable version; In other projects ... Self-reconfiguring modular robot; Sense Plan Act; Subsumption architecture; T. Three-layer architecture

  7. big.assets.huffingtonpost.com

    big.assets.huffingtonpost.com/athena/files/2025/...

    big.assets.huffingtonpost.com

  8. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    A behavior tree is graphically represented as a directed tree in which the nodes are classified as root, control flow nodes, or execution nodes (tasks). For each pair of connected nodes the outgoing node is called parent and the incoming node is called child.

  9. Robotics engineering - Wikipedia

    en.wikipedia.org/wiki/Robotics_engineering

    Software engineering is a fundamental aspect of robotics, focusing on the development of the code and systems that control a robot's hardware, manage real-time decision-making, and ensure reliable operation in complex environments. Software in robotics encompasses both low-level control software and high-level applications that enable advanced ...