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Initially the 3DMark Vantage range included a free trial which allowed a single run, the Basic Edition priced at US$6.95 and the Advanced Edition priced at US$19.95. On March 15, 2011 Futuremark released an update for 3DMark Vantage that discontinued the trial edition and made the Basic Edition free to download. [18] April 28, 2008 Windows Vista
The 3DMark series has been the company's most popular and successful to date. Futuremark's applications are distributed via the Internet as well as offline media. In addition to its benchmarking software, the company has also provided services such as IHV/ISV customised benchmarks, 3D demos as well as online and data services.
Slashdot voted the Future Crew demo Second Reality as one of the "Top 10 Hacks of All Time". [7] Tributes to Future Crew include a 3D graphics benchmark called Final Reality by Remedy Entertainment (shown at Assembly 1997), and a remake of Second Reality for the Commodore 64 by Smash Designs called Second Reality 64 (released at The Party 1997).
PCMark Vantage is suited for benchmarking Microsoft Windows Vista PCs from multimedia home entertainment systems and laptops to dedicated workstations and high-end gaming rigs. The PCMark Suite is a collection of various single- and multi-threaded CPU, Graphics and HDD test sets with the focus on Windows Vista application tests.
Download QR code; Print/export ... Windows, Mac, Linux: Platform: PC: Available in: English, Russian ... It was officially introduced at the Windows 7 presentation on ...
CPU-Z is more comprehensive in virtually all areas compared to the tools provided in the Windows to identify various hardware components, and thus assists in identifying certain components without the need of opening the case; particularly the core revision and RAM clock rate. It also provides information on the system's GPU.
Second Reality (originally titled Unreal ] [ - The 2nd Reality) is an IBM PC compatible demo created by the Finnish demogroup Future Crew. It debuted at the Assembly 1993 demoparty on July 30, 1993, [1] where it was entered into the PC demo competition, and finished in first place with its demonstration of 2D and 3D computer graphics rendering. [2]
RIVA TNT2 VANTA GPU Die shot of the RIVA TNT2 GPU. The TNT2 core features the same basic dual-pipeline layout as the RIVA TNT, however with a few updates, such as larger 2048x2048 texture support, 32-bit Z-buffer/stencil support, AGP 4X support, up to 32MB of VRAM, and a process shrink from 0.35 μm to 0.25 μm.