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Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]
Final Fantasy has four basic game modes: an overworld map, town and dungeon maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's fictional world, which the player uses to direct characters to various locations.
Midgar (Japanese: ミッドガル, Hepburn: Middogaru) is a fictional city from the Final Fantasy media franchise. It first appears in the 1997 video game Final Fantasy VII, and is depicted as a bustling metropolis built, occupied, and controlled by the megacorporation Shinra Electric Power Company (神羅電気動力株式会社, Shinra Denki Dōryoku Kabushiki gaisha).
Like previous installments, Final Fantasy VI consists of four basic modes of gameplay: an overworld map, town and dungeon field maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's world, which the player uses to direct characters to various locations.
Like the Final Fantasy games before it, Final Fantasy VIII consists of three main modes of play: the world map, the field map, and the battle screen. The world map is a 3D display in which the player may navigate freely across a small-scale rendering of the game world.
Ivalice was created by Yasumi Matsuno as a fictional world with its own identity; a medieval-like world where magic and machine exist together. The usual elements of Final Fantasy, such as Chocobos, crystals and magic spells, blend into the setting.
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Final Fantasy XI: Ultimate Collection Abyssea Edition (2011) includes the game, the first four expansions, and all six add-ons. Final Fantasy XI: Ultimate Collection Seeker's Edition (2013) includes the game, all five expansions, and all six add-ons. Final Fantasy XI terminated for the Xbox 360 and PlayStation 2 on March 31, 2016. [78]